// Fig. 7.3: MaximumFinder.cs // User-defined method Maximum. using System; public class MaximumFinder { // obtain three floating-point values and determine maximum value public void DetermineMaximum() { // prompt for and input three floating-point values Console.WriteLine( "Enter three floating-point values,\n" + " pressing 'Enter' after each one: " ); double number1 = Convert.ToDouble( Console.ReadLine() ); double number2 = Convert.ToDouble( Console.ReadLine() ); double number3 = Convert.ToDouble( Console.ReadLine() ); // determine the maximum value double result = Maximum( number1, number2, number3 ); // display maximum value Console.WriteLine( "Maximum is: " + result ); } // end method DetermineMaximum // returns the maximum of its three double parameters public double Maximum( double x, double y, double z ) { double maximumValue = x; // assume x is the largest to start // determine whether y is greater than maximumValue if ( y > maximumValue ) maximumValue = y; // determine whether z is greater than maximumValue if ( z > maximumValue ) maximumValue = z; return maximumValue; } // end method Maximum } // end class MaximumFinder /************************************************************************** * (C) Copyright 1992-2006 by Deitel & Associates, Inc. and * * Pearson Education, Inc. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/