// Fig. 11.9: PayrollSystemTest.cs // Employee hierarchy test application. using System; public class PayrollSystemTest { public static void Main( string[] args ) { // create derived class objects SalariedEmployee salariedEmployee = new SalariedEmployee( "John", "Smith", "111-11-1111", 800.00M ); HourlyEmployee hourlyEmployee = new HourlyEmployee( "Karen", "Price", "222-22-2222", 16.75M, 40.0M ); CommissionEmployee commissionEmployee = new CommissionEmployee( "Sue", "Jones", "333-33-3333", 10000.00M, .06M ); BasePlusCommissionEmployee basePlusCommissionEmployee = new BasePlusCommissionEmployee( "Bob", "Lewis", "444-44-4444", 5000.00M, .04M, 300.00M ); Console.WriteLine( "Employees processed individually:\n" ); Console.WriteLine( "{0}\n{1}: {2:C}\n", salariedEmployee, "earned", salariedEmployee.Earnings() ); Console.WriteLine( "{0}\n{1}: {2:C}\n", hourlyEmployee, "earned", hourlyEmployee.Earnings() ); Console.WriteLine( "{0}\n{1}: {2:C}\n", commissionEmployee, "earned", commissionEmployee.Earnings() ); Console.WriteLine( "{0}\n{1}: {2:C}\n", basePlusCommissionEmployee, "earned", basePlusCommissionEmployee.Earnings() ); // create four-element Employee array Employee[] employees = new Employee[ 4 ]; // initialize array with Employees of derived types employees[ 0 ] = salariedEmployee; employees[ 1 ] = hourlyEmployee; employees[ 2 ] = commissionEmployee; employees[ 3 ] = basePlusCommissionEmployee; Console.WriteLine( "Employees processed polymorphically:\n" ); // generically process each element in array employees foreach ( Employee currentEmployee in employees ) { Console.WriteLine( currentEmployee ); // invokes ToString // determine whether element is a BasePlusCommissionEmployee if ( currentEmployee is BasePlusCommissionEmployee ) { // downcast Employee reference to // BasePlusCommissionEmployee reference BasePlusCommissionEmployee employee = ( BasePlusCommissionEmployee ) currentEmployee; employee.BaseSalary *= 1.10M; Console.WriteLine( "new base salary with 10% increase is: {0:C}", employee.BaseSalary ); } // end if Console.WriteLine( "earned {0:C}\n", currentEmployee.Earnings() ); } // end foreach // get type name of each object in employees array for ( int j = 0; j < employees.Length; j++ ) Console.WriteLine( "Employee {0} is a {1}", j, employees[ j ].GetType() ); } // end Main } // end class PayrollSystemTest /************************************************************************** * (C) Copyright 1992-2006 by Deitel & Associates, Inc. and * * Pearson Education, Inc. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/