namespace Game_Server
{
partial class GinRummyServerForm
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.launchServerButton = new System.Windows.Forms.Button();
this.numberOfPlayersLabel = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.numberOfPlayersInput = new System.Windows.Forms.NumericUpDown();
this.infoTextbox = new System.Windows.Forms.TextBox();
((System.ComponentModel.ISupportInitialize)(this.numberOfPlayersInput)).BeginInit();
this.SuspendLayout();
//
// launchServerButton
//
this.launchServerButton.Location = new System.Drawing.Point(10, 206);
this.launchServerButton.Name = "launchServerButton";
this.launchServerButton.Size = new System.Drawing.Size(137, 34);
this.launchServerButton.TabIndex = 0;
this.launchServerButton.Text = "Launch server";
this.launchServerButton.UseVisualStyleBackColor = true;
this.launchServerButton.Click += new System.EventHandler(this.launchServerButton_Click);
//
// numberOfPlayersLabel
//
this.numberOfPlayersLabel.AutoSize = true;
this.numberOfPlayersLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.numberOfPlayersLabel.Location = new System.Drawing.Point(24, 150);
this.numberOfPlayersLabel.Name = "numberOfPlayersLabel";
this.numberOfPlayersLabel.Size = new System.Drawing.Size(0, 16);
this.numberOfPlayersLabel.TabIndex = 1;
//
// label2
//
this.label2.AutoSize = true;
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label2.Location = new System.Drawing.Point(24, 62);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(210, 16);
this.label2.TabIndex = 2;
this.label2.Text = "Number of players to connect";
//
// numberOfPlayersInput
//
this.numberOfPlayersInput.Location = new System.Drawing.Point(271, 62);
this.numberOfPlayersInput.Name = "numberOfPlayersInput";
this.numberOfPlayersInput.Size = new System.Drawing.Size(120, 20);
this.numberOfPlayersInput.TabIndex = 3;
//
// infoTextbox
//
this.infoTextbox.Location = new System.Drawing.Point(10, 296);
this.infoTextbox.Multiline = true;
this.infoTextbox.Name = "infoTextbox";
this.infoTextbox.Size = new System.Drawing.Size(240, 57);
this.infoTextbox.TabIndex = 4;
//
// GinRummyServerForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(192)))));
this.ClientSize = new System.Drawing.Size(571, 357);
this.Controls.Add(this.infoTextbox);
this.Controls.Add(this.numberOfPlayersInput);
this.Controls.Add(this.label2);
this.Controls.Add(this.numberOfPlayersLabel);
this.Controls.Add(this.launchServerButton);
this.Name = "GinRummyServerForm";
this.Text = "Game Server Form";
((System.ComponentModel.ISupportInitialize)(this.numberOfPlayersInput)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button launchServerButton;
private System.Windows.Forms.Label numberOfPlayersLabel;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.NumericUpDown numberOfPlayersInput;
private System.Windows.Forms.TextBox infoTextbox;
}
}