namespace Game_Server { partial class GinRummyServerForm { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.launchServerButton = new System.Windows.Forms.Button(); this.numberOfPlayersLabel = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.numberOfPlayersInput = new System.Windows.Forms.NumericUpDown(); this.infoTextbox = new System.Windows.Forms.TextBox(); ((System.ComponentModel.ISupportInitialize)(this.numberOfPlayersInput)).BeginInit(); this.SuspendLayout(); // // launchServerButton // this.launchServerButton.Location = new System.Drawing.Point(10, 206); this.launchServerButton.Name = "launchServerButton"; this.launchServerButton.Size = new System.Drawing.Size(137, 34); this.launchServerButton.TabIndex = 0; this.launchServerButton.Text = "Launch server"; this.launchServerButton.UseVisualStyleBackColor = true; this.launchServerButton.Click += new System.EventHandler(this.launchServerButton_Click); // // numberOfPlayersLabel // this.numberOfPlayersLabel.AutoSize = true; this.numberOfPlayersLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.numberOfPlayersLabel.Location = new System.Drawing.Point(24, 150); this.numberOfPlayersLabel.Name = "numberOfPlayersLabel"; this.numberOfPlayersLabel.Size = new System.Drawing.Size(0, 16); this.numberOfPlayersLabel.TabIndex = 1; // // label2 // this.label2.AutoSize = true; this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label2.Location = new System.Drawing.Point(24, 62); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(210, 16); this.label2.TabIndex = 2; this.label2.Text = "Number of players to connect"; // // numberOfPlayersInput // this.numberOfPlayersInput.Location = new System.Drawing.Point(271, 62); this.numberOfPlayersInput.Name = "numberOfPlayersInput"; this.numberOfPlayersInput.Size = new System.Drawing.Size(120, 20); this.numberOfPlayersInput.TabIndex = 3; // // infoTextbox // this.infoTextbox.Location = new System.Drawing.Point(10, 296); this.infoTextbox.Multiline = true; this.infoTextbox.Name = "infoTextbox"; this.infoTextbox.Size = new System.Drawing.Size(240, 57); this.infoTextbox.TabIndex = 4; // // GinRummyServerForm // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(192))))); this.ClientSize = new System.Drawing.Size(571, 357); this.Controls.Add(this.infoTextbox); this.Controls.Add(this.numberOfPlayersInput); this.Controls.Add(this.label2); this.Controls.Add(this.numberOfPlayersLabel); this.Controls.Add(this.launchServerButton); this.Name = "GinRummyServerForm"; this.Text = "Game Server Form"; ((System.ComponentModel.ISupportInitialize)(this.numberOfPlayersInput)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.Button launchServerButton; private System.Windows.Forms.Label numberOfPlayersLabel; private System.Windows.Forms.Label label2; private System.Windows.Forms.NumericUpDown numberOfPlayersInput; private System.Windows.Forms.TextBox infoTextbox; } }