// MainFrm.h : interface of the CMainFrame class // // Copyright © 1997-2000 Microsoft Corporation, All Rights Reserved // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__C04069E9_02EC_11D1_AA81_0000F803FF4F__INCLUDED_) #define AFX_MAINFRM_H__C04069E9_02EC_11D1_AA81_0000F803FF4F__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 class CMainFrame : public CFrameWnd { protected: // create from serialization only CMainFrame(); DECLARE_DYNCREATE(CMainFrame) // Attributes public: // Operations public: void ShowCFrameCms(DWORD cFrameGrabbed, DWORD cFrameDisplayed, DWORD cms) { char szGrabbed[256]; char szDisplayed[256]; if (cms == 0) { *szGrabbed = 0; *szDisplayed = 0; } else { DWORD cFrameGrabbedIn100s = 100000 * cFrameGrabbed / cms; sprintf(szGrabbed, "%d.%02d fps", cFrameGrabbedIn100s / 100, cFrameGrabbedIn100s % 100); DWORD cFrameDisplayedIn100s = 100000 * cFrameDisplayed / cms; sprintf(szDisplayed, "%d.%02d fps", cFrameDisplayedIn100s / 100, cFrameDisplayedIn100s % 100); } m_wndStatusBar.SetPaneText(eipaneFramesGrabbed, szGrabbed, true); m_wndStatusBar.SetPaneText(eipaneFramesDisplayed, szDisplayed, true); } void ShowFrameRates(double dblRateGrabbed, double dblRateDisplayed) { char szT[256]; sprintf(szT, "%4.2lf fps", dblRateGrabbed); m_wndStatusBar.SetPaneText(eipaneFramesGrabbed, szT, false); sprintf(szT, "%4.2lf fps", dblRateDisplayed); m_wndStatusBar.SetPaneText(eipaneFramesDisplayed, szT, true); } // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMainFrame) virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CMainFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // control bar embedded members CStatusBar m_wndStatusBar; CToolBar m_wndToolBar; enum { eipaneFramesGrabbed = 1, eipaneFramesDisplayed }; // Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINFRM_H__C04069E9_02EC_11D1_AA81_0000F803FF4F__INCLUDED_)